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Is cloud gaming finally a viable option with the GeForce Now RTX 3080? Is cloud gaming finally a viable alternative to local gaming? With the recent release of the new premium RTX 3080 tier for GeForce Now, Nvidia has pushed online streaming specs higher than we’ve ever seen them before: more compute, enviable ray tracing performance, AI upscaling via DLSS, 1440p120 and 4K60 HDR functionality, and more. Meanwhile, Nvidia claims that GeForce Now outperforms the Xbox One X in terms of input lag. Perhaps Nvidia’s £89.99(dollar)99.99€99.99 six-month subscriptions are worth considering in a world where PC upgrade prices are sky-high…

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Is cloud gaming finally a viable option with the GeForce Now RTX 3080? Is cloud gaming finally a viable alternative to local gaming? With the recent release of the new premium RTX 3080 tier for GeForce Now, Nvidia has pushed online streaming specs higher than we’ve ever seen them before: more compute, enviable ray tracing performance, AI upscaling via DLSS, 1440p120 and 4K60 HDR functionality, and more. Meanwhile, Nvidia claims that GeForce Now outperforms the Xbox One X in terms of input lag. Perhaps Nvidia’s £89.99(dollar)99.99€99.99 six-month subscriptions are worth considering in a world where PC upgrade prices are sky-high…

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Every console version of Halo Infinite’s campaign. The answers to a question we’ve been pondering since the initial 2018 SlipSpace engine reveal: can this game deliver a decent experience on last-gen Xbox hardware? And, if it can, to what extent do you get additional scalability on the still-new Xbox Series consoles? The truth is that Halo Infinite offers two distinct modes of play, each with its own set of challenges in terms of putting console hardware to the test. The first set of missions, as well as later ‘dungeon’-style levels, are what you might call classic Halo. These missions are…

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The Matrix Awakens is a must-see next-gen film. The Matrix Awakens: An Unreal Engine 5 Experience has finally unlocked after teasing us with a pre-load earlier this week. This is the most ambitious UE5 demo to date, and the first chance we’ve had to get hands-on with this cutting-edge rendering technology on consoles. For the past few days, Digital Foundry has had unrestricted access to Epic’s experience, as well as the opportunity to speak with key Epic executives. We’ll have more to say about that soon, but in the meantime, here’s a rundown of what the experience has to offer,…

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Every console version of the Halo Infinite campaign The answers to a question we’ve been pondering since the initial 2018 SlipSpace engine reveal: can this game deliver a decent experience on last-gen Xbox hardware? And, if it can, to what extent do the still-new Xbox Series consoles provide additional scalability? The truth is that Halo Infinite offers two distinct modes of play, each with its own set of challenges in terms of how the console hardware is tested. The first set of missions, as well as later ‘dungeon’-style levels, are what you’d call classic Halo. These missions are less of…

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Every console version of Halo Infinite’s campaign. The answers to a question we’ve been asking since the initial 2018 SlipSpace engine reveal: can this game deliver a decent experience on last-gen Xbox hardware? And, if it can, to what extent do you get additional scalability on the still-new Xbox Series consoles? The truth is that Halo Infinite offers two distinct modes of play, each with its own set of challenges in terms of how the console hardware is tested. The first set of missions, as well as later ‘dungeon’-style levels, are what you might call classic Halo. These missions are…

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A vision for the real-time future inside The Matrix Awakens The Matrix Awakens: An Unreal Engine 5 Experience was the highlight of The Game Awards for Digital Foundry, rather than an award or even a massive triple-A reveal. Its impact may not have been appreciated during the event because it was sandwiched between CG trailers, but once downloaded onto your console, it’s clear that this is a genuinely important moment in real-time rendering. Epic Games and partnering studios like The Coalition have created the closest thing to an interactive motion picture we’ve ever seen, with new levels of fidelity in…

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Campaign for Halo Infinite: the Digital Foundry Halo Infinite is an outstanding game. Honestly, I believe 343 has created one of the best first-person shooters of the last decade, despite the odds. In terms of design and nailing the ‘combat sandbox’ experience, it’s a release that far exceeds the studio’s previous work on Halo 4 and 5. My concerns about the transition to an open world have been dispelled, and despite the game’s ostensibly difficult development period, I simply adore it. Is it flawless? No way. There are numerous technical issues to resolve, and based on early marketing assets, I’m…

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Every console version of Halo Infinite’s campaign. The answers to a question we’ve been pondering since the initial 2018 SlipSpace engine reveal: can this game deliver a decent experience on last-gen Xbox hardware? And, if it can, to what extent do you get additional scalability on the still-new Xbox Series consoles? The truth is that Halo Infinite offers two distinct modes of play, each with its own set of challenges in terms of putting console hardware to the test. The first set of missions, as well as later ‘dungeon’-style levels, are what you’d call classic Halo. These missions are less…

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Every console version of Halo Infinite’s campaign The answers to a question we’ve been pondering since the initial 2018 SlipSpace engine reveal: can this game deliver a decent experience on last-gen Xbox hardware? And, if it can, to what extent do the still-new Xbox Series consoles provide additional scalability? The truth is that Halo Infinite offers two distinct modes of play, each with its own set of challenges in terms of putting console hardware to the test. The first set of missions, as well as later ‘dungeon’-style levels, are what you might call classic Halo. These missions are less of…

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