Is cloud gaming finally a viable option with the GeForce Now RTX 3080?
Is cloud gaming finally a viable alternative to local gaming? With the recent release of the new premium RTX 3080 tier for GeForce Now, Nvidia has pushed online streaming specs higher than we’ve ever seen them before: more compute, enviable ray tracing performance, AI upscaling via DLSS, 1440p120 and 4K60 HDR functionality, and more.
Meanwhile, Nvidia claims that GeForce Now outperforms the Xbox One X in terms of input lag.
Perhaps Nvidia’s £89.99(dollar)99.99€99.99 six-month subscriptions are worth considering in a world where PC upgrade prices are sky-high – if you can find the hardware to begin with?
However, make no mistake: while GeForce Now improves the cloud experience, it still faces the same fundamental challenges as other services.
There is video compression, streaming hiccups, and some lag.
The quality of your experience will invariably be influenced by your internet connection.
Playing any cloud-based system while the connection is in use elsewhere in the house can cause issues in bandwidth-constrained scenarios.
Let’s start with the specs, because the RTX 3080 tier offers a significant hardware upgrade over competing services.
The servers are powered by a 16-core Ryzen Threadripper Pro 3955WX CPU and 28GB of system memory.
Although the GPU is not an RTX 3080, it is built on the same GA102 silicon as the RTX 3080.
The system is identified as an Nvidia A10G by games running on it, which is a server-class product with 9216 CUDA cores versus the 8704 on the standard RTX 3080.
This cloud-based variant’s 24GB of GDDR6 memory easily outperforms the desktop GPU’s 10GB12GB variants – a pleasant surprise.
The A10G, however, as a server-based product, may run at lower clocks, and its lower-bandwidth GDDR6 memory will almost certainly affect performance.
Performance analysis, image quality breakdown, and comparisons with Google Stadia and Microsoft’s xCloud are all part of GeForce Now’s RTX 3080 premium tier.
The performance of this enviable hardware is limited to 1440p at 120Hz on a PC (or 1600p for MacBook streaming, oddly enough), with 4K HDR available only through an Nvidia Shield.
We’re crossing our fingers that Nvidia lifts the 4K restriction, allowing PCs with the necessary decoding power to enjoy the same experience as Shield owners.
When it comes to how much of the…
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